"WOSS is a multi-threaded C++ framework that permits the integration of any existing
underwater channel simulator that expects environmental data as input and provides as output
a channel realization.
Currently, WOSS integrates the Bellhop ray-tracing program.
Thanks to its automation the user only has to specify the location in the world and the time where the simulation should take place. This is done by setting the simulated date and the wanted latitude and longitude of every node involved. The simulator automatically handles the rest (see technical description).
WOSS can be integrated in any network simulator or simulation tool that supports C++."
WOSS - as described in IEEE Network SI "Open source for networking", 2014
WOSS - presented at WUWNet 2009
WOSS - presented at OCEANS 2009 Biloxi
WOSS reference manual (PDF version)
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This software has been developed by Patavina Technologies, s.r.l., in collaboration with the NATO Undersea Research Centre (http://www.nurc.nato.int ; E-mail: email@example.com), whose support is gratefully acknowledged.
The development of:
- the option to simulate the time evolution of environmental parameters
- the option to model surface waves using realistic wave spectra
has been supported in part by the European Commission under the 7th Framework Programme, CLAM project (Grant Agreement no. 258359).
WOSS - World Ocean Simulation System -
Copyright (C) 2009 Regents of Patavina Technologies
This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License version 2 as published by the Free Software Foundation
This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see http://www.gnu.org/licenses/.
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